Pricing

Priced around your project.

A weekend prototype, an indie co-op game and a publisher's live title need different things. So we don't sell one price list. We take every project seriously, work out what it actually needs, and propose exactly that — no more, no less.

our commitment
Every project, taken seriously

The size of your studio changes the price. Not the attention.

Whether you are two developers or two hundred, you talk to the engineers who build Gamira. We study your game, your players and your infrastructure, and recommend the setup that gets you to launch — even when that means a smaller scope than you asked for.

How we price

Four things shape your price.

We price on what your project really needs, so you never pay for capacity, features or support you won't use.

Your game and players

Genre, session model, expected concurrent players and how fast you plan to grow.

Your deployment

Number of regions and titles, your cloud or bare metal, and how many environments you run.

Integration help

Engines you ship on, migration from another backend, and how much hands-on engineering you want from us.

Support level

Response times, launch-day coverage and the level of operational support your team needs.

From first call to launch

A clear proposal, built with you.

No forms that end in silence and no sales scripts. You get engineers, a written proposal and a price you understand before you commit.

01

Discovery call

Thirty minutes with an engineer, free of charge. Tell us about your game, your team and your timeline.

02

Technical assessment

We map your players, regions and servers onto Gamira and agree what is in scope — and what isn't needed yet.

03

Tailored proposal

A written proposal with the scope, the support level and the price. Plain terms, no hidden extras.

04

Onboarding & launch

We help you integrate, test at scale and go live, and we stay with you as your game grows.

Included in every project

The whole platform, whatever your size.

We don't hold back core features to push you into a bigger plan. Every customer gets the complete backend and a direct line to the people who build it.

every customer

Private Docker registry accessEvery Gamira service as a versioned container image, ready to deploy on your infrastructure.

All game APIsPlacement, parties, sessions, matchmaking, regions and Agones dedicated servers.

Runs on your infrastructureAny cloud or bare metal, with your data staying where you deploy it.

OpenAPI spec & reference integrationsUnity, Unreal Engine 5, Godot 4 and browser examples on one contract.

Security updatesPatches for confirmed vulnerabilities and migration paths for API changes.

Direct engineering contactYou talk to the people who build Gamira, not a ticket queue.

Pricing FAQ

Straight answers.

Anything else? Write to [email protected].

Why isn't there a public price list?

Because multiplayer projects differ too much for one list to be fair. A fixed list would make small teams pay for things they don't need, or leave large teams without the support they do. A tailored proposal is fairer for both.

We're a small or indie studio. Is Gamira for us?

Yes. Every project gets the same attention from the same engineers. We scope the setup to what your game needs today and how it is likely to grow, so the price fits your stage.

What does the first call cost?

Nothing. The discovery call is free and there is no obligation to go ahead.

Will the price change as our game grows?

Your proposal states what is included and when it would be reviewed. You will always know in advance — no surprise invoices after a successful launch.

Can you help us migrate from another backend?

Yes. Migration help can be part of your proposal, from planning to hands-on engineering alongside your team.

Tell us about your game. We'll do the rest.

Thirty minutes with an engineer is enough to know what you need — and what it will cost.